Science of Reading
Curriculum Collections
Five evidence-based curriculum collections aligned to the National Reading Panel's five pillars of literacy instruction. Each collection includes a comprehensive Teacher's Resource Guide with scope and sequence, format guidance, and differentiation strategies.
Phonological awareness is the foundational ability to recognize and manipulate the spoken parts of sentences and words. This ranges from broad skills, like identifying syllables and rhyming words, to the most advanced level: phonemic awareness — the specific ability to hear, identify, and manipulate individual sounds (phonemes) in spoken words. This collection is designed to serve as a supplemental curriculum to your core literacy instruction, providing hands-on, engaging, and targeted practice for Early Childhood, Kindergarten, and 1st-grade students.
| Product Name | SKU | Format | Grade |
|---|---|---|---|
| Phonemic Awareness Curriculum Mastery Flip Chart Set - Early Childhood | 32-0023 | Flip Chart | Early Childhood |
| Phonemic Awareness Activity Guide - Grades K-1 (Print) | 12-0023 | Teacher Resource | Gr. K-1 |
| Alphabet Activity Series - Initial Sounds Workbook K-1 | 12-1001 | Workbook | Gr. K-1 |
| Alphabet Activity Series - Sound Jigsaws and Word Matching Workbook K-1 | 12-1002 | Workbook | Gr. K-1 |
| Beginning Sounds Learning Center, Gr. 1-2 | 22-1910 | Learning Center | Gr. 1-2 |
| Ending Sounds Learning Center, Gr. 1-2 | 22-1911 | Learning Center | Gr. 1-2 |
| Rhyming Words Early Childhood Learning Center, Gr. K-1 | 22-0026 | Learning Center | Gr. K-1 |
| Rhyming Words Learning Center, Gr. 1-2 | 22-1913 | Learning Center | Gr. 1-2 |
| Reading Readiness Curriculum Mastery Flip Chart Set - Early Childhood | 32-0025 | Flip Chart | Early Childhood |
| Reading Readiness Activity Guide - Grades K-1 (Print) | 12-0025 | Teacher Resource | Gr. K-1 |
Large, easel-backed, spiral-bound charts featuring visually engaging, interactive lessons on one side and write-on/wipe-off dry-erase activities on the reverse.
Ready-to-use, self-contained classroom centers that include a board game, illustrated game cards, and an instruction guide. Designed for 2 to 4 players.
Reproducible, structured activity pages that provide targeted practice on specific skills (like initial sounds or word matching).
Phonics instruction systematically and explicitly teaches students the relationship between letters (graphemes) and sounds (phonemes). The goal is to help students learn the alphabetic principle so they can decode (read) and encode (spell) new words. This bundle provides the targeted, repetitive practice necessary to solidify phonics skills, covering everything from basic letter-sound correspondence and word families to advanced vowel teams, digraphs, and spelling patterns.
Large, easel-backed charts featuring interactive visual lessons on one side and write-on/wipe-off dry-erase activities on the reverse.
Self-contained game centers (board games with cards) and tactile flash/lap cards designed for interactive play and rapid word recognition.
Reproducible, structured activity pages providing targeted practice on specific spelling and phonics patterns.
Fluency is often described as the bridge between decoding words and comprehending text. It is the ability to read text accurately, quickly, and with proper expression (prosody). When students are fluent, they no longer have to expend all their cognitive energy on decoding individual words, freeing up their working memory to focus on what the text actually means. This bundle focuses on building the automaticity of high-frequency words and vocabulary through game-based repetition, and applying that automaticity to connected text.
| Product Name | SKU | Format | Grade |
|---|---|---|---|
| Mastering Spelling, Vocabulary & High Frequency Words Game - Gr. 2 - Class-Pack | 22-2002 | Game/Hands-on | Gr. 2 |
| Mastering Spelling & Vocabulary Game - Grades 2-5 - Class-Pack | 22-2003 | Game/Hands-on | Gr. 2-5 |
| Real Life Reading Workbook Gr. 4-5 | W12-4001 | Workbook | Gr. 4-5 |
Comprehensive game sets designed for up to 36 students simultaneously. They include multiple game boards, hundreds of question cards focusing on high-frequency words and vocabulary, and teacher management materials.
Reproducible activity pages that focus on applying reading skills to practical, real-world texts (e.g., menus, schedules, signs).
Vocabulary is a critical component of language comprehension, which, according to the Simple View of Reading, is half of the reading comprehension equation (Decoding × Language Comprehension = Reading Comprehension). A student cannot understand a text if they do not know the meaning of the words they are decoding. This bundle moves students beyond rote memorization, teaching them how to analyze word structures (structural analysis), understand word relationships (synonyms, antonyms, analogies), and use context clues to derive meaning.
Visual instruction tools. The Flip Chart provides explicit visual lessons on vocabulary strategies, while the laminated Graphic Organizers provide reusable templates (like the Frayer Model) for deep word study.
Ready-to-use, self-contained classroom centers that include a board game and illustrated game cards focusing on specific vocabulary skills.
Comprehension is the ultimate goal of reading. According to the Simple View of Reading, once a student can fluently decode text and has the vocabulary to understand the language, they must apply cognitive strategies to extract meaning from the text. The NRP identified several highly effective strategies: graphic organizers, text structure awareness, summarization, and question answering. This bundle provides a comprehensive array of resources to explicitly teach, practice, and map out these cognitive comprehension strategies for Grades 3-8.
Large, visual instruction tools featuring lessons on one side and dry-erase activities on the other.
Reusable, dry-erase templates (Venn Diagrams, Flow Charts, Story Mountains) that visually map out text structures.
Game-based centers focusing on specific, isolated comprehension skills (e.g., Main Idea, Sequencing).